![]() For you rich guys, go for the Radiant Star Ruby (31%). They’re only about 600k and provide an additional 25% bonus experience. If you’re on a budget, a Star Ruby will do nicely. I’d also recommend that you socket your Helm with a Ruby. Just remember, the bonus experience from a Follower’s gear is nerfed by 80%. Just choose the primary stat best suited for your Follower (i.e Intelligence for an Enchantress) and go with it. You needn’t be as picky when it comes to your Follower’s ring. Keep grinding out rings until you find one that has at least two or three of the following attributes: Whereas most ‘Bonus Experience’ gear severely gimps your DPS, a well rolled Hellfire Ring can actually boost your damage output. In fact, you’ll want two of them – one for yourself and one for your Follower. The only must have piece of gear you’ll need for Paragon leveling is the Hellfire Ring. The good news is you have the power to blow through all 100 levels in a fraction of the time it takes others, just by following a few pieces of simple advice. Sorry to be the harbinger of bad news, but Paragon leveling is a grindfest. Sounds good right?īut what if I told you that the experience needed to reach Character level 60 is probably less than two percent of the total XP you’ll need to achieve Paragon level 100.? MF and GF were effectively capped at 300%, but with the inclusion of Monster Power in Patch 1.0.5, one could achieve as much as 625% MF with bonuses. Players would also gain 3 points towards their primary stat, 2 Vitality points, and 1 point of everything else for each ding. ![]() Paragon leveling effectively solved this problem by providing players with 3% MF and Gold Find (GF) per level. A re-imagining of the system seemed inevitable.Īnd so the Paragon level system was born… Paragon leveling explained But the process proved arduous, and sometimes deadly. The purpose of this was to obtain better loot. See, up until that point, most players would swap in a second set of MF gear right before downing an Elite/Boss monster. It also addressed a common complaint regarding Magic Find (MF). Paragon leveling, introduced in Patch 1.0.4, was Blizzard’s answer to those who criticized Diablo III’s lack of end-game content. ![]()
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